### Wake styles removal
- One default look that should be more consistent
- The wakes are now blended per pixel manually rather than Minecrafts OpenGL's blending
- This has made it possible to half the number of quads renderer because the foam isn't renderer sperately now
### Improved splash planes
- Splash planes now lerp correctly at yaw 90
- Option to disable them while in first person to make them non obtrusive. (They are off by default)
- Fixes issue [#35](https://github.com/Goby56/wakes/issues/35) with planes not disappearing
### Other bug fixes
- Should fix issue [#46](https://github.com/Goby56/wakes/issues/46) with wakes visible through walls
- Missing config translations
Optional dependencies
Mod Menu
Any compatible version
Iris Shaders
Any compatible version
YetAnotherConfigLib (YACL)
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }