### 🆕 Additions
- Added Chinese translation ([@haiman233](https://github.com/rezelyn/Wathe-Extended/pull/39/changes))
- Added new player pronouns that would show up above their usernames when looking at them
- Pronouns are customizable through the configuration screen or by using the `/pronouns` command
- Added a **"Show Chat During Game"** toggle in the configuration screen
- Players cannot open the chat input or send messages/commands while in a game
- Server admins (Permission Level >= 2) retain full chat and command access during a game
- Added a new ***very special*** plushie :3 (Thanks to [@Celemimphar](https://github.com/celemimphar/) for the amazing model and texture!)
- New modifiers:
- **Introverted** (Suggested by @koniri.)
- **Taxed** (Suggested by @shxnji)
- **Adaptive** (Suggested by @koniri.)
### 📋 Changes
- Gameplay changes:
- **Lovers**
- New configurable alternative option: **Forbidden Lovers** (Suggested by @.anisla.)
<br> Lovers pair will always be Killer and non-Killer when this option is enabled
- **Muzzler**
- Tape now replaces the Revolver in the shop
- Tape application sound effects are now client-sided
- **Starstruck**
- New ability effect particles
- New particles trail when ability is active
- **Guidebook UI overhaul:**
- New sprites and textures for the book, tabs and navigation buttons
- Added proper tab buttons to switch between Roles and Modifiers
- Various layout improvements and fixes
- Page scrolling now uses right-click instead of left-click (mouse wheel scrolling is still available)
### 🔧 Fixes
- Fixed **Initiate** converting into a Killer when the other Initiate is attacked while protected by a Defense Shield ([#17](https://github.com/rezelyn/Wathe-Extended/issues/17))
- Fixed **Executioner** converting into a Killer when their target is attacked while protected by a Defense Shield (#[18](https://https://github.com/rezelyn/Wathe-Extended/issues/18))
- Fixed dead players being automatically revived when disconnecting and reconnecting during an active game ([#33](https://github.com/rezelyn/Wathe-Extended/issues/33))
- Fixed the current task being reset to a new one when a player disconnects and reconnects ([#34](https://github.com/rezelyn/Wathe-Extended/issues/34))
- Fixed role and modifier Enabled/Disabled icons in the Guidebook not being synchronized correctly for non-operator players ([#36](https://github.com/rezelyn/Wathe-Extended/issues/36))
- Fixed(?) revived players not receiving their role's starting items when being revived by the Necromancer ([#40](https://github.com/rezelyn/Wathe-Extended/issues/40))
- Fixed roles such as **Executioner** and **Initiate** (and any other role that converts into a Killer Role from their goal/condition) being able to convert into a Killer Role that is disabled in the configuration (@mikrokimos)
- Fixed players being able to pick up a second gun from the ground by moving their existing gun with their cursor via the inventory screen
- Fixed status effects persisting after a game ended
- Using Body Bags will remove blood particles
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }