This release contains a couple of new features and internally a rework of alpha translucency processing.
## Iris shader support
The mod now supports Iris shaders! This means you can now see your windows within the world even while shaders are enabled.
Shaders in Minecraft change a ton of internal things about how the rendering process works. As such waylandcraft has to rely on existing Minecraft functionality for in-world windows. This also means that there are some downsides to the window rendering while shaders are enabled, namely anti-aliasing does not work which can make text in windows hard to read and you might notice black bars on the outside of the windows due to how the Minecraft cutout shaders work. Still, this is a relatively low cost if it means one can use the mod even with shaders enabled.
Note: I recommend you disable Temporal Anti-Aliasing (TAA) in your shader pack if it has that feature because it often tends to make the windows look like they have burn-in when something changes on-screen.
## Improved window to window snapping
When holding down CTRL while moving a window it snaps to other windows in the world. This functionality has had some quality of life improvements and now also allows you to snap a window to the corner of another, not just the edges.
## What's Changed
* Improve window snap by @EVV1E in https://github.com/EVV1E/waylandcraft/pull/173
* Iris shader support by @EVV1E in https://github.com/EVV1E/waylandcraft/pull/174
**Full Changelog**: https://github.com/EVV1E/waylandcraft/compare/v2.0.1...v2.0.2
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }