## Fixes:
- Adjusted apple size
- Adjusted bottle positions
- Made projectiles 3d when thrown
- Tweaked ender eye textures
- Tweaked ender eye and ender pearl positions
## Additions:
- Added potions, splash, lingering and dragon's breath
- Added projectiles (egg, fire charge, splash potions, snowball, wind charge, bottle o' enchanting)
- Added bread
## Note:
- It was a me thing, but I figured out how to make the potions 3d lol.
- Projectiles keep a 3d model when dropped to the ground, this is the only way to ensure that the model is 3d when thrown as minecraft considers thrown objects to be ground objects (I think).
- Potion bottles keep a 2D texture while splash and lingering keep a 3d model as they're thrown.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }