## 2.7.2 - 2026-03-11
### Changed
- Reworked Wildex right-panel data loading so expensive server-side info is now requested strictly on demand per active tab.
- Loot, Spawn, and Info/Misc data are no longer preloaded implicitly while just opening Wildex or rapidly cycling through mob entries.
- Added explicit loading states for lazy-loaded right-panel tabs so users can see that data is still being fetched.
- Added client-side retry windows for lazy-loaded tab requests so dropped/throttled requests do not leave tabs stuck in a permanent loading state.
- Reduced repeated progress/completion snapshot work in the server-side discovery flow to lower short hitch risk when many entries are unlocked in quick succession.
### Fixed
- Fixed noticeable server/world lag spikes when opening Wildex for the first time in a fresh world and quickly switching through many mob entries.
- Fixed unnecessary breeding/taming extraction work being triggered just by selecting mobs, even when the `Info` tab was not open.
- Fixed cases where the `Loot` tab could remain on `Loading loot data...` indefinitely after rapid navigation.
- Reduced short TPS/world lag spikes when multiple Wildex entries are discovered in rapid succession.
- Fixed Cobblemon variant labels in the Wildex mob list so Pokemon species/forms are shown with their proper names again instead of collapsing to generic tokens like `Normal`.
### Compatibility
- Existing worlds are supported.
- No world/save data migration required.
- Safe update path from `2.7.1`.
- Multiplayer-safe:
- discovery/progress flow remains server-authoritative
- lazy-loaded Wildex tab data is still requested and validated through the server
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }