#### Features
- New Potions API
- New Entity-Group for configurations
- `BiomeManager` offers convenience Methods to lookup the `BiomeData` for a given Biome.
- LootTableManager that helps to create Keys for LootTables
- Some useful Enchantment Utilities
#### Changes
- Load Enchantments with a Lookup-Provider
- Custom `WoverRecipeProvider` that provides access to a registry lookup
- Method to register DataComponents
- More helper Methods to load `BiomeData`
- Added Method to register Enchantment Attributes
- When building blasting recipes, smelting will be enabled by default.
- Passthrough of ChunkGenerator instance for `placeInWorld`
- Added `InBiome` Predicate
- Better names for some methods in the deature api
- AlwaysTrue method for location Predicate in StructureProcessors
- `ItemRegistry` offers convenience functions for food and drink
- Added `IS_END_LAND` BiomeTag that is automatically included for High- and Midlands
- Add function for empty and feature based pool elements
- Added new `BiomePredicate` to check if a string is contained in the path of a Biome
#### Fixes
- Moved structure nbts to correct folder
- Server Crash due to `VersionChecker`
- Crash in Biome Builder when BiomeKey for parent was null
Optional dependencies
Mod Menu
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }