## WorldEdit 5.5.7
Quote:**Protect your server!** WorldEdit also works with [WorldGuard](https://modrinth.com/project/DKY9btbd).
**Make your server even more fun!** Give [CraftBook](https://modrinth.com/project/jrO7z7l7) a try!
** Changes in v5.5.7"**
- Updated for Minecraft 1.6 (and 1.6.1)
- Fixed a bug with GroupManager detection.
- Added a coordinate argument for `//chunk`.
- Allowed cyclinder selector to by changed to a rough polygon.
** Changes in v5.5.6:**
- Updated for Minecraft 1.5.2.
- Pistons can now be rotated with cycler tool.
- Hoppers no longer lose orientation.
- Using `//setbiome` now respects global biome masks.
- Fixed an issue with certain blocks that had multiple possible TileEntities. (mods only)
- Added console support for /remove command. (removes from ALL worlds).
**Changes in v5.5.5:**
- Added compatibility for CraftBukkit builds running MC 1.5.1.
**Changes in v5.5.4:**
- Fixed a bug caused by MC 1.5 where block updates were not being sent.
**Changes in v5.5.3:**
- Updated WorldEdit to not crash due to the minecart API change.
**Changes in v5.5.2:**
- Update to MineCraft 1.5.
- Fixed `//flip` going the wrong direction in certain cases.
- Fixed 4096 block id support in schematics and snapshots.
- Fixed max-blocks-changed not being used.
- When possible, update to the latest version of CraftBukkit.
- If you use WorldGuard, be sure to update that too.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }