## 📦 Uncategorized
- 1.20.2 port [rfresh2]()
- fix build workflow [rfresh2]()
- update mod metadata [rfresh2]()
- update actions tag [rfresh2]()
- fix gradle and publishing [rfresh2]()
- disable entity NBT modification by default [rfresh2]()
- debug setting to enable save logging [rfresh2]()
- update translations [rfresh2]()
- Initialize WT version string correctly on forge [rfresh2]()
- Use Forge Chunk Load/Unload events instead of mixin [rfresh2]()
- bump version 1.2.1 [rfresh2]()
- disable github releases action until repo perms are fixed [rfresh2]()
- don't add author to entity nbt if modifyNbt setting disabled [rfresh2]()
- modifyNBT -> modifyEntityNbt [rfresh2]()
- swap out changelog generator action [rfresh2]()
- fix syntax [rfresh2]()
- update actions versions [rfresh2]()
- configure dependabot to update github actions [rfresh2]()
- upsert container contents from previously saved chunks [rfresh2]()
- bump version to 1.2.2 [rfresh2]()
- remove logspam when reading empty block entities from saved world [rfresh2]()
- handle edge case where player removes all items from container during save [rfresh2]()
- don't save empty or null chunks if they somehow get cached [rfresh2]()
- prevent entity duplication on reload [rfresh2]()
- future compat for saving containers [rfresh2]()
- Move block interaction mixin to common [rfresh2]()
- throw if we fail to write level.dat [rfresh2]()
- migrate to fabric api for client chunk events [rfresh2]()
- remove loaded and killed entities from cache [rfresh2]()
- only while capturing [rfresh2]()
- update missing container render to only render floor box [rfresh2]()
- update mod release name [rfresh2]()
- update release and build actions [rfresh2]()
- prevent more saving entity duplication and stale data [rfresh2]()
- prevent missed entity removals for obvious removals near player [rfresh2]()
- update release workflow [rfresh2]()
- ensure cache is cleared and events are not invoked while not capturing [rfresh2]()
- remove LastDeathLocation from stored player nbt [rfresh2]()
- only save maps we've seen during the capture [rfresh2]()
- increase max world save name to 64 characters [rfresh2]()
- Create fr_fr.json (#21) [Calvineries]()
- bump version to 1.2.3 [rfresh2]()
- fix french translation [rfresh2]()
- save the capture when user dc's during capture [rfresh2]()
- update generated changelog formatting [rfresh2]()
- use architectury ExpectPlatform to wire in version getter [rfresh2]()
- hide experimental world GUI setting [rfresh2]()
- ender chest caching support [rfresh2]()
- bump version to 1.2.4 [rfresh2]()
- Rewrite, proper container caching and new config layout [Avanatiker]()
- Update de_de.json [P529]()
- Fix typos [Avanatiker]()
- Add flat generator [Avanatiker]()
- Fix gen issues [Avanatiker]()
- Nonnull contract [Avanatiker]()
- New languages [P529]()
- Create en_pt.json [YoMo2b2t]()
- Escape quotation mark [Avanatiker]()
- fix text coloring on menu screen [rfresh2]()
- Safer disconnect handling [Avanatiker]()
- Portuguese: New language thanks to Nasder [Avanatiker]()
- Update french [Avanatiker]()
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }