- Old converted waystone data now gets renamed to "old_id_converted.dat" so it doesn't get loaded every time
- Added progress printing in the console for converting old waystone saves
- Increased the number of displayed waystones from 3 to 5 in the waystone GUI
- Added support for 2 new village types in RepurposedStructures (thanks TelepathicGrunt)
- Fixed bugs with waterlogging
- Added hunger as a cost option (options: "hunger", "saturation")
--> Refer to https://github.com/LordDeatHunter/FabricWaystones/issues/58 for more details
- Re-added "store_waystone_data_on_sneak_break" in configs
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }