- Fixed village waystones getting overridden by bountiful structures
- Added new waystone types:
- - Red Desert Waystone
- - Nether Brick Waystone
- - Red Nether Brick Waystone
- - Blackstone Waystone
- - Deepslate Waystone
- - End Stone Waystone
- Changed the way repurposed structures support is handled. Support only works for RS 2.5.5+
- Added new types of village structures for:
- - Desert villages
- - Badlands villages (repurposed structures)
- - Jungle villages (repurposed structures)
- - Mountain villages (repurposed structures)
- - Crimson villages (repurposed structures)
- - Warped villages (repurposed structures)
- Improved the language files. Players can now fully customize messages.
- Added "Active" and "Inactive" state to waystones (based on if the waystone has an owner)
- Fixed potential issues with waystone blockStates (desyncs, options resetting, etc.)
- Added config option for preventing non-owners from breaking waystones
- Removed recipes from config (Use existing methods such as data packs or KubeJS)
- Waystones can now be placed above Y=255 (if the world limit allows it)
- Added waystones debugger item
- Putting vines on waystones while in creative mode no longer consumes item
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }