REQUIRES A CONFIGURATION FILE RESET FOR BEST STABILITY!
This update includes some vital bug & lag fixes that were found on the previous stable version.
CHANGES & ADDITIONS:
- Creeped Blocks
- Creepwyrms and Hive Creep blocks will now create Creeped variants of blocks. Creeped blocks will eventually turn into true hive creep blocks.
- Warriors (not normally obtainable or encounterable yet until AI is fixed)
- Invasion stage point thresholds are now user-definable through configs, no more multiplier.
- New Creepwyrm model & animations
- Synapse Library updated
- New sounds for wyrmlings
- Maximum invasion event drop distance is now user-definable via configs.
FIXES:
- Workaround to onKillEntity() requires the attacker to hit multiple times (#9)
- Fix to Regular Creepwyrms somehow create active creepstone blocks (#10)
- Code optimizations all around
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }