## 0.5.80
- We do a little backporting
- WoN no longer spams model classes, this should speed up load times and reduce RAM usage
- Implementation of Glowing Entity Layers, since they're not in Geckolib 1.12.2
- Visitor now has glowing sections
- Warriors now have glowing sections
- Soldiers now have glowing sections
- Fungallids now have glowing sections
- Workers now have glowing sections
- Wyrmlings now have glowing sections
- Vanitasii now have glowing sections
- Rovers now have glowing sections
- Parasitic Wyrm variant is now immune to the following effects from Scape and Run: Parasites...
- Call of The Hive
- Needler
- Viral
- Corrosion
- Bleed
- Parasitic Wyrm variant now applies Bleed
- Calamity Wyrm variant is now immune to Wither
- SRP's Cruxes & Heeds now get assimilated into Primes
- Major fixes to Creeped Lands structure generation
- Lowered block strength of Hivestem and Hivestone
- New blocks:
- Hivelog
- Hivelog Planks (+ Stairs and Slabs)
- Hive Flux
## Credits:
### Special Thanks
- Ronald
- nihil
- Minecraft Titans Battle
- Undeadmonkey
- Carver
- That Kolbold
- Harbinger
### Backend & Development
- CleanroomMC (MDK)
- Modrome
- Gecko (Geckolib Backport)
### Sound Effect Credits:
- Mazellmi
- Iké
#### The team:
- Kaisa Serian
- Scizzors
- Iké
- Dez
- Carver (ru_ru i18n)
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }