## 0.3.41
**NOTICE: This is the last update before v0.4, support for 0.3.x will only be given for crash reports now.**
Patchnotes:
- Codebase improvements (preparations for v0.4.x)
- Modified how invasion phases work internally
- Fixed `net.minecraft.client.entity.EntityPlayerSP cannot be cast to net.minecraft.entity.player.EntityPlayerMP` crash w/ tipped arrows & rage mechanic causing the game to implode on itself
- Added placeholder event pools for all Invasion levels
- Added `createEvent` to `/won_invasion`
- Increased compatibility with Cubic Chunks: Invasion events now reference the world height
- Changed invasion chance to start in Classic from 1 in 50 to 1 in 10
### Special Thanks
- Ronald
- nihil
- Minecraft Titans Battle
- Undeadmonkey
#### The team:
- Roelty
- Kaisa Serian
- Scizzors
- Iké (Modrome)
- Dez
- Carver (ru_ru i18n)
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }