## New
- Replaced the old Easy/Normal/Hard button with a single difficulty slider.
- New slider range: `-100` to `+100`, with `0` as baseline difficulty.
- In-game UI now shows live multiplier feedback while moving the slider (e.g. `x0.8`, `x2.0`, `x4.0`, etc.).
- Added command-based server control for admins/operators:
- `/zombiehorde strength <-100..100>`
- `/zombiehorde enabled <true|false>`
- `/zombiehorde hardmode <true|false>`
- `/zombiehorde otherdimensions <true|false>`
- `/zombiehorde get`
## Balance
- Maximum slider value (`+100`) now reaches `x12.0` difficulty (3x stronger than the old Hard baseline `x4.0`).
- Minimum slider value was tuned to stay very light but still active (no full spawn shutdown).
- Low-difficulty spawn behavior was further refined to reduce excessive waves on negative values.
## Server
- Zombie Horde commands are now restricted to OP/admin-level permissions on servers.
- Designed for dedicated server usage with full in-game and command control.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }