Added / Updated Values:
Breaking Enabled — Option to turn zombies’ block-breaking behavior on or off.
Breaking Radius — Sets how far zombies can reach to break blocks around their target.
Default Cooldown — The general cooldown between block-breaking attempts for all blocks.
Per-Block Cooldowns — Specific cooldowns for individual blocks, so some blocks can take longer or shorter to break than others.
Behavior Changes:
Zombies will now follow the configured rules instead of hardcoded values.
Any block not listed under per-block cooldowns will use the default cooldown.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }