### New Features
- Added configurable zombie sunlight burning behavior (`burn_in_sunlight: true/false`)
- Added configurable drop chances for all zombie types (normal, tank, charger, assassin, etc.)
- Added loot drops for normal zombies with configurable drop chance
- Added support for individual item drop chances within each zombie type
- Added protection to prevent custom zombies from transforming into drowned when underwater
### Changes
- All zombie types now support configurable drop chances in the configuration file
- Normal zombies can now drop items based on the new loot drop system
- Sunlight burning behavior can now be toggled via configuration
- Loot drops now support both simple format (common chance) and detailed format (individual chances)
### Configuration Updates
- Added `zombies.burn_in_sunlight` option to control if zombies burn in sunlight
- Added `item_drop_chance` option for common chance across all items in a type
- Added `detailed_items` option for individual item drop chances
- Added `normal` zombie type to the loot_drops configuration
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }