# 🛠️ Engineering Table Update - Gun Crafting Overhaul
This update introduces a dedicated crafting station for firearms and traps, separating them from vanilla crafting to prevent recipe conflicts and add immersion.
### ✨ New Features
- Engineering Table: A new custom workstation required to craft all Guns and specialized Traps.
- Crafting Recipe: Iron Ingot + Piston + Redstone + Crafting Table (Visible in Vanilla Recipe Book).
- Complex Gun Recipes:
- Moved all gun crafting to the Engineering Table.
- New "Lung Tung" Recipe System: Guns now require specific mechanical components as "Cores" (e.g., Pistons for Shotguns, Spyglass for Snipers, Hoppers for SMGs) combined with Iron, Gunpowder, and Redstone.
- Resource Pack Structure: Refactored internal assets to zombie_assets namespace for better compatibility and copyright safety.
### 🔧 Fixes
- Fixed texture pack model overrides not loading due to missing namespace folders.
- Optimized recipe registration to prevent console warnings on startup.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }