# Staff Mod 0.8.0-beta
## What's new since 0.7.0-beta
* Added bell
* 8 damage (4 hearts)
* 1.5 attack speed
* Rings, when attacking an entity
* Rings on use
* Doesn't send villagers home, see [bell discussion](https://github.com/opekope2/StaffMod/discussions/21)
## What changed since 0.7.0-beta
* Throwing snowball now plays in its user's sound category instead of neutral
* Breaking dev change: remove initializer API
* Superseded by `StaffItemHandler.register`
* Use `main` Fabric entry point
If you have suggestions on balancing and upcoming blocks, head over to [Github discussions](https://github.com/opekope2/StaffMod/discussions)
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }