# Staff Mod 0.12.0
## What's new since 0.11.0-beta.2
* Item [predicate](https://minecraft.wiki/w/Tutorials/Models#Item_predicates): `avm_staff:using_item`
* New [item tag](https://minecraft.wiki/w/Tag#Item_tags): `avm_staff:staffs`
## What changed since 0.11.0-beta.2
* Staff model
* 3rd person model is 15% smaller, and is held near the center instead of the end
* 1st person model is 32% percent smaller, and is held a bit forwards, like a trident, and no longer covers half of the screen
* Add forward pointing staff model when right click is held
* When right click is held, the players holds their hand and the staff where they look
* Change magma block, snow block, and TNT staff
* The projectiles/explosives now spawn at the staff's tip instead of the player's eyes, making it less obstructive
* The staff user's velocity is added to the projectile's/explosive's velocity (except when flying, because Mojank)
* TNT launched by the staff no longer ignores the staff's user (will explode on impact)
Check out the [Staff Mod wiki](https://opekope2.github.io/StaffMod/)!
If you have suggestions on balancing and upcoming blocks, head over to [Github discussions](https://github.com/opekope2/StaffMod/discussions)
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }