## What's Changed
* Implemented automatic parsing of modpack information from supported launchers.
* CurseForge App ✔
* Prism Launcher ✔
* ATLauncher ✔
* GDLauncher ✔
* Fixed startup crash relating to the refmap not being set correctly in some build artifacts at random.
* This didn't occur when launching the game from my IDE, which is why i didn't catch it earlier. (Kind of an embarrassing mistake, as the fix was just to turn off parallelization in Gradle)
**Full Changelog**: https://github.com/HaXrDEV/Branded-Logs/compare/2.1.1...2.2.0
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }