# Brisa Lite 2.0
- Added water refraction that follows the waves, with guards for shorelines and foreground objects.
- Added distinct highlights for vanilla metals, polished stone, glass and ice.
- Added animated rain rings inside exposed ground puddles.
- Added view-dependent snow sparkle with distance filtering.
- Added localized heat distortion around nearby visible lava, fire and lit campfires.
- Added individual controls for every new effect, in English and Portuguese.
- Kept refraction and heat distortion disabled in the lighter performance presets.
- Improved effect visibility: stronger water refraction, preserved highlight contrast on bright materials, clearer puddle rings, larger snow glints and a taller heat plume.
Material highlights use the existing textures. Refraction and heat are screen-space
approximations and share one optional rendering pass. This revision keeps the same
2.0 version and adjusts the appearance of its effects.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }