## Brisa Lite 2.2
- Added **depth-based water color and transparency**, with clearer shallows and darker deep water while preserving biome colors.
- Added **animated foam for currents and waterfalls**, separate from the existing shoreline foam.
- Added independent toggles and strength controls for both effects under **Water settings**. Ultra Lite keeps them disabled by default.
- Disabled **water refraction by default** in every preset. It can still be enabled manually.
- Removed **heat distortion** around lava and fire to reduce GPU overhead.
- Added richer **sunrise and sunset colors**, including orange and pink horizons, violet skies, and warmer clouds.
- Optimized block lighting, held-item lighting, material calculations, and stationary-camera motion blur.
- Preserved caustics, reflections, rain effects, shadows, bloom, and vegetation movement.
- Rechecked shader compilation across **31 supported Minecraft versions**, with in-game verification on **Minecraft 26.3 using Iris**.
The new water effects use the existing water rendering pass. Performance varies depending on hardware, settings, and scene.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }