***
## Addition
+ Now you can break the root block of a crystal to avoid spawning a new lumi leopard.
+ Now luminar crystal small is brushable and can drop a hearted fragment if you have luck.
+ Now luminar crystal small will only spawn if is connected into a full luminar crystal block.
+ Now luminar crystal small will always spawn a boss if is hearted.
+ Added two new tags to allow placement and spawn of luminar Crystal.
+ Luminar Flower now has a dynamic glow texture instead of a "generic fullbright".
+ Now Villagers may pat some transfured players/entities if they are considerated pacific.
+ Small compatibilities added.
* Botany Pots now will be able to farm luminara bloom.
* Casualities Unknow:
* Limb Hider now works normaly with transformations.
* It will only hide the limbs if you are the transformation and not just a "host" of one.
+ Added new Luminara Wood Type
* This incluids:
* Luminara Log.
* Luminara Stripped Log.
* Luminara Planks.
* Luminara Leaves.
* Etc.
+ Experiments DNA orbs now has a new texture
+ Experiments DNA orbs now has a glow when on the floor, the glow has the color of the item.
+ Added new features
* "/place feature" Command Only.
* changed_addon:luminara_flowers
* changed_addon:luminara_tree
+ New Unifuser and Catalyzer Screen Texture.
+ Support For the Mod EMI.
+ Finally Fixed Issues with the JEI item transfers.
+ Reworked Catalyzer and Unifuser Recipe Logic.
+ Now Catalyzer And Unifuser will pop experience after crafting something.
* Same logic as a furnace.
+ Now Luminara Bloom Item will glow.
+ Now The Dark latex queen Yufeng is considerated an alpha entity.
+ Added New White Fox Entity (it's based on the silly billy fox gif.)
## Tweaks
+ Now Alphas will only get the "not despawn" flag if they match specific conditions.
* they target a villager or a player.
* they got patted by a player or entity.
+ Now Exp9 and Exp10 will remember they target if the world get reloaded.
+ Tweaked Exp9 Attacks.
* It incluids. KB, Sounds, Damage, Speed, etc;
+ Exp9 Phase transition is more aggressive and push the player futher
+ Thunder Bolt ability now is a charge type instead of just "press once".
+ Reworked Latex Infection feature.
* Now is it own thing, the gamerule is there just to allow it to update itself or not.
* Now The latex infection has a server side configuration to set the chace to get a "infection" from a transfur attempt. (float, 0 to 1, 1 equals to always, 0 equals to never.)
* Now Latex Infections can be set by a command.
* Now Latex Infections can really lock the natural "decay rate" of your transfur progress bar.
## Fixes
+ Fixed Paw icon showing when the pat Keybind was unbonded.
+ Fixed Hazard Suit Not rendering the feet/paw part correctly.
## API
+ Added issue track url for crashes of changed addon.
+ Added new FeatureType with id "changed_addon:tree_with_flowers" it's basicaly a fusion of the tree + flower features, read the codec for better understanding.
+ Added new Criterion Trigger (SimpleIDTrigger)
+ Added Interfaces for easy "colored glow color"
+ Added Simple Patcholi book with a simple informations (i will add more by the time being)
+ Added new tag for conductive blocks.
* it may be used later for other features too.
+ Reworked alot of abilities code for better logic flow.
***
Optional dependencies
Vivecraft
Any compatible version
Just Enough Items (JEI)
Any compatible version
Trimmed
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }