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## 🧬 **Update Highlights**
### ✨ New Additions
- **Luminart Crystals**
- **Luminart Crystal Shards**
- Used to craft new weapons:
- **Spears** – Extended hit range but heavier
- **New Tameable Entity**: *Latex Snep* can now be tamed!
- **New Facility Rooms**
- **Snow Fox**: Texture rework
- **New Hybrid Entity**: *Squid Tiger Shark*
- A fusion between a squid dog and a tiger shark! *(Donator request)*
- **New Boss**: **Luminarctic Leopard**
- Male and female variants
- Found in a hidden cave inside Facility Rooms
- Appears when standing too close to a “hearted” crystal for too long
- Starts neutral, turns hostile if the crystal is broken
- End-game boss with a unique defeat mechanic
- Over 5 custom attacks, visual effects, and a freezing passive
- Wields **radioactive ice powers**
- **New Weapon**: **GunHammer**
- Inspired by *Decaying Winter*
- *Donator request*
- **New Particle**: **Thunder Spark**
- Supports custom age time via `/particle` command
- Random movement based on speed
- Primarily used in *Exp9* dash ability
- **New Equipment**: **Luminar Crystal Spear**
- Trident-like weapon with higher damage
- Pairs with the new Exp1 ability
- **New Exp1 Ability**: *Psychic Grab*
- Grab a nearby entity — alive or not — and control its movement using psychic force
- Use arrow keys to move the target [Shift = forward/backward]
- ⚠️ *This ability may behave inconsistently in laggy environments or on low-performance systems. It's also affected by strange camera setups (e.g., third-party mods or shaders).*
- ⚠️ *This is an experimental ability and may have visual or mechanical glitches.*
- **New Cosmetic Gear**: **Dyeable Shorts**
- Laser-safe!
- Can be crafted or converted using a dye + base shorts
- **New Item**: **Colorable Laser Pointer**
- Can be dyed
- Attracts feline latexes
- ⚠️ *Uses a visual particle that may not appear correctly if particles are disabled, or if you're using mods or camera settings that affect third-person or offhand perspectives.*
- **New Form**: **Lynx**
- 🐾 +35% block breaking speed
- Shares core stats with the cat variant
- Uses a more organic recipe (bones, meat, fish, and string)
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### 🛠️ Improvements & Changes
- **Items:**
- *Ammonia Powder* renamed to **Ammonium Chloride**
- *Boss Spawners* are now **vials** that “break” on right-click
- **Electric Katana** can now be equipped in the **head** slot
- **New Settings**:
- Hide model parts for select entities (e.g., *Plantoids*)
- Updated **Pat Overlay** settings
- Added a setting to show a **message** when the player eats something beneficial to their diet
- 🔈 By default, a **sound** plays instead of showing text
- **Boss Changes**:
- Bosses now take **75% projectile damage**
- Abuse this mechanic for interesting interactions!
- Bosses now perform **burst attacks**
- Reworked **Exp9 Boss**
- Improved **extra LootTables** in Exp9 Facility
- **Exp9 & Exp10 Non-Boss Entities**:
- ⚠️ *Nerfed experience drop and loot rewards for non-boss variants to balance farming efficiency*
- **Dodge Ability Tweaks**:
- Now grants only **20 ticks** of iFrames and hurtTime
- Displays remaining **dodge charges** via chat
- Each successful dodge now causes **8 exhaustion** to the player
- **Crowbar**: Reworked pry-open mechanics
- **Solvent Enchantment**: Now uses `setAmount` to handle damage instead of external `hurt` calls
- **Pat Overlay System**:
- Now only appears if the entity is *pettable* (passive stage)
- Displays icon if the entity can be petted
- Now checks for block obstruction before displaying
- **Tamed AI Update**:
- Tamed *Dark Latex* and *Latex Snep* can now **sleep with their owner**
- Some entities now have **funny reactions when petted** :feet:
- Fixed **Latex Totem** displaying weird names for custom forms
- **Crystal Spear** is now craftable using **Luminar Crystals**, **Iridium**, and a **Stick**
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### 🎵 Music & Audio
- **New Boss Music Themes** by *@haise_h1*
- New **Exp9 Music Theme Disc** also by *@haise_h1*
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Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }