# Charm for Minecraft 1.18.2
## Version 4.x
Charm is a vanilla-plus mod for Minecraft, inspired by the Quark mod.
It requires Fabric API, Minecraft 1.18.2 and Java 17.
### Unchanged features from 1.17
* `Aerial affinity enchantment`
* `Auto restock`
* `Azalea wood`
* `Beacons heal mobs`
* `Block of ender pearls`
* `Block of gunpowder`
* `Block of sugar`
* `Cave spiders drop cobwebs`
* `Chickens drop feathers`
* `Clear item frames`
* `Collection enchantment`
* `Colored bundles`
* `Coral sea lanterns`
* `Coral squids`
* `Editable signs`
* `Endermite powder`
* `Extra boats`
* `Gentle potion particles`
* `Inventory tidying`
* `Kilns`
* `Lava bucket destroys items`
* `Mineshaft improvements`
* `Mooblooms`
* `More portal frames`
* `No potion glint`
* `No spyglass scope`
* `Parrots stay on shoulder`
* `Path to dirt`
* `Player pressure plates`
* `Portable crafting`
* `Redstone lanterns`
* `Redstone sand`
* `Stackable enchanted books`
* `Stackable potions`
* `Variant barrels`
* `Variant bookshelves`
* `Variant ladders`
* `Variant mob textures`
* `Villagers follow emerald blocks`
* `Witches drop luck`
* `Woodcutters`
### Added/changed features from 1.17
* `Anvil improvements` has been split into the following features:
* `Allow too expensive`
* `Show repair cost`
* `Stronger anvils`
* `Amethyst note block` has been added.
* `Atlases`:
* A keybind has been added to quickly toggle between mainhand and atlas.
* `Bat buckets` now give the player the *echolocation* effect.
* The echolocation effect can be applied to the player via commands to cause all nearby entities to receive the glowing effect.
* `Beekeepers`:
* No longer have a dedicated village house.
* The village house has been moved to the *Strange* mod.
* `Bumblezone` is now known as `Bumblezone integration`.
* `Bundle sorting` has been changed to `Hover sorting` and is also responsible for sorting shulker boxes.
* `Chairs` has been added.
* `Compass overlay` has been added.
* `Extra trades` has been added.
* `Extract enchantments`:
* Extraction and treasure enchantments are more expensive (configurable).
* `Feather falling crops` is now known as `No crop trampling`.
* Feather falling boots is now a configurable option.
* `Goats drop mutton` has been added.
* `Grindable armor` has been added.
* It allows grinding of both horse armor and undamaged player armor.
* `Hoe harvesting` is now known as `Quick replant`.
* It is now possible to add custom crop blockstates to the config.
* `Husk improvements` has been split into the following features:
* `Husks drop sand`
* `Husks spawn underground`
* `Improved fortress loot` has been added.
* `Improved mansion loot` has been added.
* `Lower noteblock pitch` has been added.
* `Lumberjacks`:
* No longer have a dedicated village house.
* The village house has been moved to the *Strange* mod.
* `Map tooltips` is now known as `Map tooltip`.
* Now uses decoration blocks from dedicated loot table files.
* `Music improvements` is now known as `Discs stop background music`.
* The creative music tracks have moved to the *Charmonium* mod.
* `No cured villager discount` has been added and is **disabled by default**.
* `No treasure enchantment trading` has been added and is **disabled by default**.
* `Open double doors` is now known as `Open both doors`.
* `Raid horns`:
* New sound for when calling off a raid.
* Sounds added for if a raid horn fails to activate.
* `Remove nitwits` is now known as `No nitwits` and is **disabled by default**.
* `Repair elytra from leather` has been added.
* By default only functional when insomnia is disabled.
* `Repair netherite from scrap` has been added.
* `Repair tridents from shards` has been added.
* `Respawn anchor in the End` has been added and is **disabled by default**.
* `Shulker box drag drop` has been added.
* `Shulker box tooltips` is now known as `Shulker box tooltip`.
* The tooltip uses the vanilla bundle tooltip hover gui.
* `Snow storms` has been reworked and is now known as `Snow accumulation`.
* The freezing penalty has been removed.
* The heavier snow texture has been removed.
* `Stackable stews` now defaults to a stacksize of 16.
* `Stray improvements` has been split into the following features:
* `Strays drop blue ice`
* `Strays spawn underground`
* `Tamed animals no damage` is now known as `No pet damage`.
* `Totem of preserving` has been reworked:
* Peaceful and Easy mode always drop a totem on death.
* Normal and Hard mode require you to have a totem in your inventory.
* Totems can be dropped by witches or found in outposts/mansions.
* `Use totem from inventory` is now known as `Totem works from inventory`.
* It now affects the totem of preserving as well as the totem of undying.
* `Variant bars` textures now match the gold, copper and netherite blocks palette more closely.
* `Variant chains` now only applies to gold.
* `Variant lanterns` now only applies to gold.
* `Wandering trader maps` now supports tagged structures.
### Removed/moved features from 1.17
* `Armor invisibility` has been removed.
* `Biome dungeons` has been removed.
* `Bookcases` has been removed.
* `Casks` has moved to the *Strange* mod.
* `Campfires no damage` has been removed.
* `Colored glints` has moved to the *Strange* mod.
* `Cooking pots` has moved to the *Strange* mod.
* `Copper rails` has been removed.
* `Decrease repair cost` has been removed.
* `Ebony wood` has moved to the *Strange* mod.
* `Ender bundles` has moved to the *Strange* mod.
* `Entity spawners` has moved to the *Strange* mod.
* `Extra nuggets` has been removed.
* `Glowballs` has moved to the *Strange* mod.
* `More village biomes` has been removed (for now).
* `Piglins follow gold blocks` has been removed.
* `Potion of Hogsbane` has moved to the *Strange* mod.
* `Potion of Piercing Vision` has moved to the *Strange* mod.
* `Potion of Spelunking` has moved to the *Strange* mod.
* `Quadrants` has moved to the *Strange* mod.
* `Storage crates` has been removed.
* `Storage labels` has been removed.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }