- Finished the `Pufferfish Skill` configuration (making skill trees)
- From now on there will be small adjustments made for balancing purposes but no major changes.
- Made `Photon` the default shaderpack
- Made `Photon` a modrinth dl link instead of including it as a file in the modpack (this was due to it not being marked as 1.20.1 compatible)
- `Distant Horizons` is included in this beta version as tests went well in the alpha version
- Removed `Obscure API`
- This was used for extra attributes but is no longer used.
- Removed `Extra RPG Attributes`
- Same reason as above (and was also a depency for spellblades, which was removed as well.)
- Removed `Spellblades and such`
- They were very (too) powerful and available in early game-accessible chests, which was a big no no for me
- Removed unused resource packs
- Added `Sparse Structures` config
- This should make structures slightly less sparse
- Except for tidal villages, which should be MUCH sparser
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }