# New major version 2.0
- Temporary build for testing purposes **ONLY**
- Not compatible with previous versions -- **Please create a new world**
- Do not hesitate to leave feedback via Discord or Github (issues link)
# Changelog
## Updates
- Updated `Create` to latest patch
- Create now has official shader support
- This means I removed the "workaround" version of Create that allowed shader support by disabling features
- Also removed the `Flywheel compat patch` as it is no longer needed
- This means there are no more mods from curseforge! (yipee)
- Added the `Amendments` mod (adds extra function to some blocks)
- This was partly content that was split off from `Supplementaries`
## New content
- Added the RPG series of mods including:
- `Archers`
- `Wizards`
- `Paladins`
- `Gazebos`
- `Jewelry`
- Added `Better Combat` as a test run
- Will see how this mod feels in game during the test phase and if it feels off, will remove it
- Also added `Guarding` which adds better guarding systems like parries and such.
- Added `Fabric seasons`
- Alongside its compat patches
- Added `Crying Portals` (lets you make portals out of crying obsidian)
- Added `Towers of the Wild`
- With fabric waystones spawning on top
- This will be the only way to use a waystone as they will no longer spawn in villages
- Added `Gliders` to use from atop the new towers
- A basic one is given to you upon first join
- Added `Galosphere` (a bunch of extra stuff in caves)
- Added the `Truly Modular` series of mods.
- These let you customise weapons and armor with different parts and materials. Imagine Tinker's Construct but without any of all the complicated moulds & fluids stuff.
- `Truly Modular Archery`
- `Truly Modular Armory`
- `Truly Modular Arsenal`
- Added `Trinkets` to make use of the new added equipment (from `Jewelry` and `Gliders`)
- Added `Tidal Towns` to make the ground level layer above oceans a bit less empty
- I feel like there are too many tidal towns and I may lower their occurence
- Added `Sparse Structures` to lower the frequency of structures generated
- Added `Nifty Carts`
- Lets you do cool stuff with carts.
- Finally added `Here be no Dragons` to remove those pesky warnings when using the modpack in single player
- Added `Enhanced Block Entitties` for better performance
- Added `Bucket'em` for some fun immersive interactions
- Added `Pufferfish's Skills` mod
- This lets you add a custom levelling system with custom skills to unlock.
- I'm not sure what the levelling tree will look like yet but I'll try to not make it too OP.
- Added `Items Displayed` so that you can better display your cool armor trims and bars.
- Added `Better Third Person`, because I've been told by people who like playing their Minecraft like they play their Witcher that it feels better (I don't believe them)
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }