+ Fixed minion still switching variant after interacting with it with netherite chains
+ Fixed croissant dragon crashing on dedicated servers when attacking
+ Changed the sound when giving milk to the croissant dragon
+ Fixed shades not updating their base health when spawning with blood state
+ Fixed antlion not healing when morphing between phases
+ Added missing translation keys for some effects
+ Fixed hostile imp getting randomly invisible
- Pending fixes/content:
-- Due to popular opinion, I'll add 2 extra functionalities to the companions. 1. They will defend themselves when attacked. 2. They will attack while wandering if their owner has an active target
-- Fix the stone spikes from the stone spikes spell will spawn in the air below height 0
-- Configurability for the cornelius summons
-- New item, Golden Naginata
-- Add loot to the structures (thanks Lykrast)
-- Fix broken fire laser rays non-correctly rotated after reloading the chunk
-- Fix enemies disappearing on generated structures
-- Add knockback and reaggro when dinamo attacks an entity
-- Option to delete the TNT drop from the bonanza
-- Add new translation packages created by collaborators
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }