**!! ATTENTION !!**
this update includes some heavy refactoring, all your existing worlds should still work fine,
but any mod depending on slice & dice or modifying it, will likely be broken until they update.
If you are one of those developers, I have created some documentation about how you can do so [here](https://github.com/PssbleTrngle/SliceAndDice#for-developers).
There were lots of internal changes, meaning it's currently unlikely that they will be ported to the fabric version or the 1.20.1 version.
- add `#c:buckets` tag to fertilizer bucket (#270)
- added new floor variant of the sprinkler
- refactored sprinkler logic to be more stable
- sprinklers now work within physics contraptions
- sprinklers now affect blocks inside/outside of their physics contraptions
- sprinklers now work on contraptions
- watering farmland is now handled by a new bundled (still in development) library called [atmosphere](https://github.com/PssbleTrngle/Atmosphere)
Optional dependencies
Create: Enchantment Industry
Any compatible version
Farmer's Delight
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }