Everything new since 1.21.
## New
- **Owls**: great horned and barn owls nest in hollow logs, two to a hollow. They rest inside now and then, and find a new hollow if theirs breaks, like bees.
- They stay within 10-15 blocks of home by day and roam 20-30 blocks at night, diving on rabbits, chickens, pigeons, doves and endoves.
- No phantoms spawn within 32 blocks of an owl or its hollow at night, even if you haven't slept.
- Great horned owls hoot real recorded calls, pairs duet at their hollow, and they snap their beaks when startled. Barn owls screech and hiss. Both fly silently.
- Their eyes glow in the dark, even peering out of their hollow.
- **Where owls live**:
- Great horned: most forests and taigas (not snowy ones).
- Barn: dappled forests, some taigas (about 3 in 10 owls there), plains and wooded badlands wherever an oak has a hollow, and rarely snowy taigas.
- **Hollow logs** now generate in the wild, sometimes with owls inside: now and then in forests, taigas and dappled forest poplars, often in lone plains oaks, and rarely in wooded badlands oaks.
- **Hollow Poplar Log** (26.3, or with Vanilla Backport): poplar trunks get hollows too.
- **Characaras**: fiery Nether caracaras in basalt, soul and warped colors, each from its own biome. They soar trailing embers, dive-bomb players who are burning or under a harmful effect, and strike back when hit.
- They have hellish calls of their own. Water hurts them, they can't be leashed, and they vanish in Peaceful like monsters.
- **Ember Feather**: a semi-rare characara drop. An iron ingot, a blaze rod and an ember feather make 8 **Blazing Bolts**: double arrow damage, they set what they hit on fire, and they glow and burn like flame arrows.
- **Toads**: they croak, nap buried, lash out with their tongue (raise a shield) and belly flop.
- Hungry ones reel in prey and swallow it whole: livestock, villagers, zombies, spiders, bees, butterflies, silverfish, endermites, pigeons, doves, toucans, caracaras, characaras, endoves and coyotes. Tamed pets are safe.
- Warm toads live at most desert and badlands hot springs and cold toads at snowy ones. Regular toads sleep on the podzol of old growth taigas, and sulfur toads sit by the pools in sulfur caves (26.3, or with Vanilla Backport), shrugging off geysers and gas.
- Name a toad "Pac-Man" and see what happens.
- **Toad Sack**: toads sometimes drop one. Squeeze it to shoot 6 blocks up, then belly flop on landing to hurt mobs nearby, with no fall damage. 10 second cooldown.
- **Hot springs**: steaming teal pools in deserts and badlands, and rocky ones on snowy slopes that never freeze.
- **Baneberries** grow in dark forests. **Pale baneberries** grow in pale gardens (26.3, or with Vanilla Backport), open at night like eyeblossoms, glow and blink.
- Pick them for berries and the bush grows back like sweet berries. Plant the berries for new bushes. Eating them makes you queasy, and pale ones blind you too.
- **Food**: pigeons drop squab and endoves drop endove, both cookable.
- Cooked squab + an egg + a carrot, potato or beetroot makes a **Squablette**.
- Cooked endove + an endove egg + a vegetable makes an **Endchilada** that teleports like chorus fruit.
- **Config file**: tune any mob's spawning, and keep Gallian eggs or the Gallian Grotto disc out of chest loot.
- **Advancement**: "Come along with me", catch a butterfly and a bee with a net and carry both.
## Changes
- **Gallians** have double health, true livestock golems. Chicks keep their old health.
- **Coyotes**: their eyes glow softly in the dark.
- **Butterflies**: cabbage, blue, atlas and swallowtail now live in windswept hills and forests.
- **Toucans** have their own voice: clicks, barks and a rarer full call.
- **Sumac**: a fresh texture.
- **Occupied!** now reads "Disturb a bird from its tree hollow", since owls count too.
## Compatibility
- **Vanilla Backport** (optional, 1.20.1/1.21.1): sulfur toads, pale baneberries, modern spawn eggs, its farm animal variants at hot springs, and dappled forests with butterflies, barn owls and hollow poplar logs. Without it, pale baneberries and hollow poplar logs stay out of the creative tab.
- **C2ME**: pigeons and endoves spawn in new chunks again, without errors.
## Fixes
- **Baby animals**: calmer walk animations.
- **Beefle**: only the player who tamed it can ride it now.
- **Toucans**: about half of them never took off to fly around. They all do now.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }