- Re-added Custom Elite Mob Textures/Models to Die by the Sword.\
_Note: If using the Datapack version and want the custom elite textures downloading the resource pack is required! Additionally EMF and ETF are required as well even if you have the mod version to see the custom textures._
- Added Elite Piglin Brute variant **(150hp, moderate armor, constantly buffs nearby piglins and non-elite piglin brutes with Strength I and Regeneration I excluding self and other elite piglin brutes)**\
**_Note: They DO NOT despawn but are guarenteed to drop a netherite ingot upon death._**
- Added Elite Magma Cube variant **(80hp, high armor, attacks set target on fire and jump attacks deal additional damage and launch the target backwards)**
- Added new legendary "The Iron Wall" shield. **(7k durability, -20% movement speed when offhanded, Unbreaking III)**
- Elite Zombies now have increased movement speed when underground. _This effect is lost very shortly upon being exposed to direct sunlight._
- Changed Drowned Tidehunter's and Unstable Creeper's elite particle effects to match most other elites.
- Fixed Elite Piglins not being distracted by golden items.
- Fixed Elite Slimes having elite mob particles after being defeated and splitting.
- Fixed Elite Breezes not using their abilities when targeting player owned wolves and wardens.
- **(Technical)** Reduced the amount of commands being looped by condensing many commands into a single command that checks for certain conditions.
Optional dependencies
[EMF] Entity Model Features
Any compatible version
[ETF] Entity Texture Features
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }