## 0.6.0
- Update to 1.21.10
- Add Entity Interaction Range append option
- Which items receive Entity Interaction and Block Range tooltip is now configurable
## 0.5.0
- Added Mod Menu config support - **Slight changes to the config structure, you may need to reapply config changes you've made**
- Fix a similar total-merged-value issue from 0.4.1 for Attack Range
- Fix Attack Range tooltip's base value not respecting a player's modified base entity interaction range, if it was modified via the `attribute base set` command
- Made the keybind (Shift to Expand Tooltip) modifiable.
- Minor internal cleanup
## 0.4.1
- Fix an inconsistency with modifier ordering that led to slightly incorrect total merged values
## 0.4.0
- Fix incorrect calculation of Attack Range for weapons that have WeaponAttributes *and* entity interaction range modifiers
- More intelligently merge modifiers for gear that contains both HAND *and* MAINHAND/OFFHAND modifiers
- Made Attribute sentiment overrides (color based on whether positive/negative modifiers for the attribute are red/blue) configurable
## 0.3.0
- Configurable Settings! *Now requires Forge Config API Port*
- Toggle appending the usability hint (Shift to expand tooltip line)
- Toggle appending Block Interaction Range to relevant items
- Toggle determining whether to collapse Enchantment Descriptions on gear by default
- Allow configurable color of enchantment names/descriptions
- Refactored logic for Block Interaction range tooltip (Thanks Daedelus!)
## 0.2.0
- Fix Better Combat two-handed weapons not having the "Two-Handed" tooltip line
- Color enchantment names based on their relation to the maximum enchantment value
## 0.1.0
- Initial Release
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }