## v1.0.7 - Reach Display Update
This update introduces the **Reach Display** module, providing real-time feedback on combat reach distance with high precision.
### New Feature: Reach Display
* **Hit Distance Tracking:** Displays the exact distance of the last successful hit in blocks (e.g., `3.00 blocks`) with decimal precision.
* **Raycast Accuracy:** Utilizes crosshair target logic to ensure measurement precision aligns with actual gameplay mechanics.
* **Visual Customization:** Full support for rainbow mode, custom colors, scaling, and background opacity.
* **Smart Filtering:** Includes an option to display reach only when hitting players, ignoring interactions with mobs.
* **Auto-Hide:** Automatically clears the display after a configurable timeout period to keep the HUD clean.
### Technical Changes
* Implemented `ReachTracker` logic for combat event handling.
* Integrated Reach settings into the Cloth Config factory.
* Resolved minor rendering offset issues in the HUD.
---
> [!NOTE]
> **⚠️ CONFIGURATION NOTICE:**
> The **Reach Display** settings are currently accessible **exclusively via the Cloth Config** menu (requires Mod Menu).
> *Support for the standalone internal configuration menu will be implemented in a future update.*
Optional dependencies
Cloth Config API
Any compatible version
Mod Menu
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }