# v1.0.9-2
### Overview
This is a minor under-the-hood update focused entirely on expanding and improving the Developer API. There are no user-facing visual or functional changes in this release; the general gameplay experience remains exactly the same.
### API & Developer Changes
* **Modular HUD Editor:** The in-game HUD Editor has been completely refactored. It is no longer hardcoded to core modules and now dynamically supports any third-party addon.
* **Drag & Drop Addon Support:** Custom modules registered via the `EymistakenHudPlugin` API can now be dragged, repositioned, scaled, and reset directly within the in-game HUD Editor.
* **New API Methods:** Added optional setter methods (`setXOffset`, `setYOffset`, `setPositionType`, `setScale`, `resetToDefaults`) to the `HudModule` class. This allows addon developers to receive live coordinate updates from the HUD Editor and save them directly to their own independent configuration files.
For updated documentation and implementation examples, please [click here for more information](https://eymistakenshud.netlify.app/api-guide).
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }