- Fixed a crash when loading vanilla worlds
- Added canal building at sea level
- Water sources can now be created if there are adjacent sources, the new source will be in a partially enclosed area, and the new source will be at sea level. This means you can dig canals.
- Added a config to disable canal building
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }