Release 3.4 ties everything that was added with 1.21.5 nicely together! And yet again, I'm making it known that Geophilic's code is now on [**GitHub**](https://github.com/everloste/Geophilic).
### Additions
- Added sandstone boulders to the Desert
- Added dry grass to the Beach biome
- Added **Dunes**!
- Dunes are a new landscape feature found in the Desert
- They are made up of swaths of dry grass, dead bushes, flowers and cacti
- They also contain a significant amount of sandstone boulders
### Changes
- Dry grass can now generate in place of what used to only be dead bushes in the Desert
- In addition to this, there is now more of this dry vegetation
- Migrated the fallen tree feature from the block column type to the new fallen tree one
- Mushrooms as well as moss can generate on these fallen trees
- Dark Forests now have an increased amount of leaf litter
- Old Growth Birch Forests now get more wildflowers per wildflower
### Changes since last Snap
- Increased generation rates of leaf litters, wildflowers, and bushes in all relevant biomes
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }