Fixes & Changes:
- Wild Robes no longer make Arthopods neutral to the wearer. The functionality is given to Warlock Robes.
- Fixed Insect Swarm sounds playing everywhere.
- Changed Overgrown Roots recipes to use 4 Saplings and 4 Vines instead of Mangrove Roots and Jungle Logs.
- Replaced Jungle Leaves with Overgrown Roots for making a permanent Whisperer.
- Jungle Zombie Servants are no longer immune to Sunlight.
- Leapleaves will only perform a leap if they're on the ground.
- Leapleaves and Whisperers have loot tables.
- Apostles will have a 45 second cooldown before they can summon another Inferno.
- Rippers can now participate in Raids and are considered raiders.
- Cryologers can now only perform spells if they can see their target.
- Inquillagers takes longer and have longer cooldown from healing to full health.
- Slime and Magma Cube Servants now share the same loot table as their hostile counterparts.
- Improved Tormentor clothing texture.
- Removed Vizier's dying textures.
- Improved Totemic Bomb explosion shockwave particle.
- Tweaked Storm Staff texture once more.
- Research Scrolls now tell the player that they had read them already.
- Blink Spell no longer teleport the caster in the middle of the air. The spell will instead teleports the caster to the ground.
- Crouch casting the Blink Spell will teleport the caster to random location in range much like Enderman.
- Tunnel hole can no longer be overridden by flowing fluids.
- Added more advancements.
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Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }