- changed how the "too fast error" is handled so mods such as "TooFast" should no longer have compatability issues and should instead just overwrite what this mod does
- small players can now rummage through suspicious gravel and sand (hold right click with an empty hand) to find items as if they were using a brush
- added config option to disable the reduction of movement for players that are below 1x (e.g. a player at 0.5 will still be able to jump up 1 block and move at regular speed) while keeping the increase in movement for players above 1x, this is disabled by default
- fixed issue where dropped entities would still be stuck to you in singleplayer games
- removed testing remnants printing to and spamming the server console, some still remain but rather than printing to console they exist in debug.log
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }