This major update ports to MC 1.20.4 and adds a huge sum of new features!
### Feature Changes / Additions
- New Staffs
- Sculk Staff, which allows the player to create sonic blasts like the Warden
- Recovery Staff, which allows the player to heal themselves or a target based on the last amount of damage they
took
- The Sword
- Combines the effects of all endgame swords
- Star Forge
- A multiblock crafting structure which is now used to create Astral/Starstorm gear
- New Tiltros entry portal
- The three-part Warrior Statue and Azul Stained Orchid have been removed
- A new Tiltros Portal Frame block has been added which can be crafted and activated with Azul Keystones
- The new portal is formed by making a minimum of a 4x4 frame (corners optional), in a shape like the End Portal
- More advancements
- Throwable Improvements
- Add Flashbangs, which blind players and stun mobs
- Smoke grenades now clear targets of nearby entities
- These throwables are able to bounce off surfaces and entities, and throws can be charged
- Ventus Staff can now reflect projectiles, like the armor effect
- Flares can now direct Minutemen to attack specific targets
- Can be fired into an entity to mark it specifically as a target
- Can be fired near a group, and the closest one to the flare will be marked as a target
- The Commander
- A new boss entity that spawns in Battlefields and controls waves of Dying Soldiers
- Commander Pedestal
- Dropped by The Commander, and allows Minutemen/Field Medic statues placed on top to activate outside of
Battlefield biomes
- Can be upgraded with Pedestal Augments, which improve aspects of the spawned entities
- Blaze Powder can now be used with firearms
- It has a higher velocity boost compared to other powder types, at 10%
- Projectiles will have a flame trail behind them when using Blaze Powder
- Other QoL improvements:
- Make some items compostable
- Add more vibration-triggering events to items/blocks/entities
- General improvements to the codebase, possibly improving performance and stability
- Implement [Cobalt Config](https://github.com/AnonymousHacker1279/CobaltConfig)
- This is my new configuration library, designed to be more user-friendly and powerful than the old one
- Configurations now exist as JSON files and can be edited either manually or via the new in-game editor
### Bugfixes
(Includes all fixes backported to v1.27.x on MC 1.20.1 so far, most of which are not present on the v1.28.x MC 1.20.2
release)
Additional fixes include:
- Fix Skygazer enchantment upgrades past level 127 resulting in overflows and resetting back to zero
- A hard-enforced cap at 255 is now present due to game limitations
Optional dependencies
Immersive Weapons Compatibility Bridge
Any compatible version
AttributeFix
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }