This major update adds some new features after quite some time. It continues to target MC 1.21.1.
### Feature Changes / Additions
- New material tier, Void
- An End-themed set containing new tools, armor, weapons, and blocks
- An upgrade to both Astral and Starstorm sets
- Dragon's Breath Cannon
- An upgrade to the Hand Cannon, launching Dragon Fireballs
- Teleporter Block
- Teleporters can be linked together using pliers, to instantly warp entities between two locations
- Void Blessing accessory
- Upgrade to Hans' Blessing, adding protection to falling into the void by warping the player back to their
spawn
- Replace overworld biome implementation (Battlefields)
- Replaced BiomeSquisher for Biolith due to lack of maintenance
- Reimplemented MC 1.20.1-era surface rules for the Battlefield
- Deep Dark biomes should now be discoverable again (an issue with the library
itself, [BiomeSquisher#47](https://github.com/lukebemishprojects/BiomeSquisher/issues/47)
and [BiomeSquisher#48](https://github.com/lukebemishprojects/BiomeSquisher/issues/48))
- This can affect the generation of existing worlds
### Bugfixes
- Add missing entries to ore tags
Optional dependencies
AttributeFix
Any compatible version
Immersive Weapons Compatibility Bridge
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }