## Dependency Changes
Requires **LimaCore version 1.5.0** (or any 1.5.x minor version)
<span style="color:darkorange;">Obligatory disclaimer that breaking changes are still possible until mod exits beta.</span>
## Fixes
- Fixed enchantments not being obtainable in enchantment table
- Added shader support. Should mostly work, with the exception of some visual quirks depending on shader pack.
## Changes
- 'Salvaged Tech: Explosive Weapon Systems' now craftable, no longer spawns in Nether Fortress chests (see below)
- Added Fabricating recipe locking. These recipes need to be discovered before they can be used in the Fabricator. For now 3 recipes are advancement locked: Salvaged Tech: Explosive Weapon Systems (visit a nether fortress), Hanabi Core/Acid (defeat a Bogged), and Hanabi Core/Neuro (defeat the Warden).
- Added 'crop tending' to the LTX ε-Series Hoe. Hold right click to consume energy and continuously apply random ticks to crops (configurable via block tags)
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }