## 1.1.0
- Updated LimaCore minimum to **v.2.3.0**
- Updated NeoForge minimum to 26.1.2.55-beta
- Equipment damage modifiers sorted once on load instead of every damage instance
- Fixed JEI text overlays not showing
- Rockets now produce a color flash particle on impact to match Hanabi shells
- Reduced Hanabi Flame shells blast radius from 4.5m to 3.5m
- Several particles were improved slightly and changed to match their context more closely.
- ### Extended input rework
- Should be more responsive on the client now, more closely matches method used by MC for using items
- ### Gloom Gas rework
- All game objects referring to the old 'Neuro' / 'Neuro-Suppressant' have been renamed to a more thematically matching 'Gloom'.
- **Registry IDs were changed. Some things will disappear.**
- Increased Gloom Gas shells blast radius from 2.5m to 4.5m
- *Hanabi*'s Neuro shells -> Gloom Gas shells
- Neuro Blue Pigment item -> Gloom Blue Pigment
- Neuro Blue Neon Light block -> Gloom Blue Neon Light
- Neuro-Suppressed status effect -> Gloom status effect
- Neuro-Suppressant item -> Concentrated Gloom Essence
- Gloom Gas shell impact particle was revamped
- Gloom status effect now has unique particle
Optional dependencies
Applied Energistics 2
Any compatible version
GuideME
Any compatible version
Just Enough Items (JEI)
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }