Update the mod to 1.21.2
- ModFest-specific features were removed (the `enableMagisteriumPlaygrounds` game rule, `/magisterium playgrounds ...` commands, and `magisterium:data_driven_page` item)
- due to the recipe changes in 1.21.2, spells use custom data loader (once again) instead of being recipes, but they are still server-sided and sent to client on joining the server
- now the synced data lives in `data/<namespace>/magisterium/pages/` and the server-only in `data/<namespace>/magisterium/effects/`
- many spell effect properties are now read from their json files
<small>Wasn't tested on Connector/NeoForge as it's not available yet</small>
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }