# Mo-Variants 7.0.0: Operation Variantmas
### Additions
- Added Holiday Seasonal Variants
- Krampus Boss
- Challenging Christmas Boss that is severely slowed down in warmer biomes! Shoots explosive fireworks at any who dare challenge it!
- Has a special crossbow with Quick Charge IV.
- Can spawn anywhere.
- Enabled by default for now, but after December will be Disabled by default.
- Festive Zombies & Skeleton
- Wears Santa Hats.
- Enabled by default for now, but after December will be Disabled by default.
- New Variants
- Added FroZombie
- Spawns in cold biomes, slows down any player who gets too close.
- Not too dangerous on it's own, but can be a problem with other mobs around!
- Added Charred Skeleton
- Spawns in hot climates, and shoots flaming arrows!
- Added pack icon.
### Changes
- Manual spawning commands can now be copied to clipboard.
- Added 2 new attacks to The Giant Boss
- It can unleash a terrifying roar that sends all nearby players flying!
- It can now spawn a group of zombie reinforcements!
- Update pack description.
- Update pack advancements.
- Update pack namespace.
- Clean up pack for better development and optimization.
### Fixes
- Fix pack format error.
- Fix disabling Lost Soul not working.
- Fix "or copy command" suggesting not copying.
- Fix Manual spawning commands being out of date.
Optional dependencies
Injured Effects
Any compatible version
Horde Nights
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }