- Added hostile Zombie Golems built from Mossy Cobblestone. They heal with Rotten Flesh, apply Hunger/Nausea/Poison to players, convert villagers and wandering traders into zombie villagers, fight village defenders, and stay allied with zombies, zombie villagers, and other Zombie Golems.
- Added Zombie Golem spawn support through marked spawn eggs, marked spawners, and zombie-village maintenance spawning.
- Added permissive-by-default `multigolem.create.zombie` and `multigolem.heal.zombie` permissions.
- Added separate `netherite_village_ignite_seconds` config so server admins can opt Netherite village defenders into ignite-on-hit separately from player-built and other non-village Netherite golems.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }