### Release 3
* Friendly fire reworked (if the mob is at or below 25% of their max health, and the damage would kill them, it still applies)
* Witch flee speed nerfed a bit
* Guardians now create water when damaged instead of on death
* Ocean monster spawnrates buffed
* New config for slimes spawning naturally
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }