Includes all changes and bugfixes from the latest upstream NTMain update - [X5714 - random bullshit, go! ](https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT/releases/tag/1.0.27_X5714)
## Added
* Celestial body cloud rendering!
* Can be seen from orbit/other celestial bodies
* Current weather of the planet can be seen, thunderstorms make for denser clouds and lightning
* Clouds are tinted by atmospheric composition
* Denser atmospheres can have up to three cloud layers
* Rain now matches the water table
* Gerald impacts briefly clear the clouds
* Nukes are now visible from space
* They also interact with the new clouds
* New expensive mode parts and recipes for space machines
* Config for disabling tilting on "unavoidable gravity" machines like the Big-Ass Tank
## Changed
* Martian mode now supports 528 + expensive mode
* Drive processor recipes rebalanced
* Astroturf now blocks mob spawns
* New gas giant harvester texture
## Fixed
* Teto could not consume butter
* Mun heavy bedrock ore density not showing on scanner
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }