a fix and a feature:
- movement checks are now more properly disabled in singleplayer, you wont get your logs spammed with "moved wrongly" and "moved too quickly" anymore.
- air stepping allows the boat to step even if it collides against a block in the air, which removes some of the jank present when driving on curved and sloped surfaces ("boatutils walltaps"). See [the packet api](https://github.com/o7Moon/OpenBoatUtils/wiki/Packets#set-air-stepping) for how to enable this.
both are contributed by @microwavedram
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