Quilted Fabric API (QFAPI) / Quilt Standard Libraries (QSL)
Any compatible version
Changes

## Perspective 1.2.0 for 1.20.2
**Licence Update:**
Perspective is now licensed under [LGPL-v3](https://www.gnu.org/licenses/lgpl-3.0.en.html#license-text).
### Changelog
- Added Update Checker.
- Added Warning, Information, and Tutorial Toasts.
- Development and Downgrade warning screens have been replaced by warning toasts.
- When Super Secret Settings have been enabled for the first time, the player will see the following two toasts:
- Super Secret Settings Tutorial Toast.
- Photosensitivity Warning Toast.
- When the April Fools' Prank is first enabled (per year), the player will see a toast explaining how to disable it.
- Shaders will now only show their namespace when another shader shares the same name.
- Depth Shaders will now automatically disable screen mode.
- It is still recommended to set `disable_screen_mode` to true for depth shaders.
- Renamed `pig_overlay` to `pig_outer_layer` to match vanilla.
- Any resource packs that use this will need to be updated.
- Fixed End Crystal Textured Entity.
- Bee Textured Entity now has nectar, angry, and angry nectar textures.
- Added `hide_armor`, `hide_nametags` and `hide_players` dataloaders.
- This feature allows players to hide armour/nametags of specific players using resource packs.
- Removed Ender Dragon Textured Entity.
- This entity didn't work, even after various attempts to fix it.
- This *may* get added back in a later update.
- Added Hide Block Outline.
- If this config option is enabled, the outline shown when targeting a block will not be rendered.
- Added Hide Crosshair.
- This config option has three values, `false`, `dynamic`, and `true`.
- `false`: never hides the crosshair. (vanilla behaviour)
- `dynamic`: only hides the crosshair when you are not targeting a block or entity.
- `true`: always hides the crosshair.
- Added Hide Players.
- If this config option is enabled, all other players will not be rendered.
- Added Show Death Co-Ordinates.
- If this config option is enabled, your current co-ordinates will be shown on the death screen.
- Removed Negative Zoom.
- If the player was in Creative Flight, *or* had the speed effect, the camera could sometimes flip upside down.
- Added `minecraft:love` shader.
- This shader was used in the [Love and Hugs](https://minecraft.wiki/w/Java_Edition_15w14a) april fools snapshot, and was not part of the original super secret settings.
- Added Debug Overlay.
- This overlay displays debug information about various Perspective features.
- It also shows the current contents of the config.
- Updated `Perspective: Default` Resource Pack.
- Added `sixteen_colors` shader.
- Revamped `outlined` shader.
- Added `silhouette` shader.
- Added `crt` shader.
- Added `rainbow` shader.
- Added `pixelated` shader.
- Added `mirror` shader.
- Added `Mossy` Skeleton Textured Entity.
- Added `Tee` Bee Textured Entity.
- Added `Strawberry` Fox Textured Entity.
#### Experimental
- Added Super Secret Settings Shader Selection Screen.
- Added `perspective:foggy` shader.
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Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }