v3.2.1
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* Fixed client crash with Enderport enchantments on multiplayer servers
* Fixed Runic Grindstone to remove runes even from unenchanted items
* Fixed multiplayer server crash on startup
* Removed default affinity definitions from chainmail armor
* Changed Runecarving Table slots to be filtered by tags instead of hard-coded items
* Added rune combinations for some previously missing enchantments
* Changed rune combination definitions to be modifiable by datapacks
* Treefolk will now barter with players in exchange for bone meal
* Treefolk will now occasionally throw spontaneous dance parties when idle
* Treefolk will now fertilize most nearby bonemealable plant life when idle
* Baby treefolk can now be grown from special seeds, which adults will sometimes offer in barter
* Added Chinese (Simplified) translations; thanks ArgonCrystal!
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }